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Recent Work
Explore what we’ve been up to, from action-packed visual effects on award-winning films to the latest news and happenings at our studio.

Elvis

On Baz Lurhmann's Elvis, Luma Pictures handled major environment work for recreations of the Hollywood sign in the Hollywood hills and Graceland. Luma artists worked with both reference photography and data captured on-site in order to bring these iconic settings to life in a way that was both artistic and true to the period. Because these settings carry such a rich, storied history, Luma’s art department and VFX team were tasked with a tightrope act, maintaining historical accuracy while still evoking the fantastical, legendary nature of these locations.

Doctor Strange in the Multiverse of Magic

In Sam Raimi's Doctor Strange sequel, Stephen Strange teams up with a mysterious teenage girl from his dreams who can travel across multiverses, to battle multiple threats, including other-universe versions of himself, which threaten to wipe out millions across the multiverse. They seek help from Wanda the Scarlet Witch, Wong and others.

Luma collaborated with Marvel Studios on the Tentacle Creature Battle sequence in the first act of the film, working closely with Director Sam Raimi and Janek Sirrs to develop the design of Gargantos (the giant one-eyed octopus), as well as all the New York environment, crowds, digi doubles, and destruction effects for the battle scene. Luma’s Senior VFX Supervisor, Olivier Dumont, led the crew to deliver close to 270 shots that involved intricate creature work, digi doubles, crowds, and complex environments and effects.

Learn more about Luma's work in Variety.

VES Award Nominee | Candyman

Best Supporting VFX in a Photoreal Feature

We're proud to announce Luma Pictures has earned a VES nomination for Best Supporting Visual Effects in a Photoreal Feature on Jordan Peele's remake of a classic—Candyman. Melbourne based VFX Supervisor Andrew Zink received a nomination for his contributions. Luma worked closely with VFX Producer James McQuaide to create invisible effects that supported the vision of the filmmaker and left an impactful impression on the audience. Luma's work involved creating and animating Sherman Field’s photorealistic corpse across various sequences; CG bees; blood fluid simulations; cloth simulations; props; gore elements; and extensive Nuke-based projections.

Head here to read more.

Spider-Man: No Way Home

After collaborating with Marvel Studios and Sony Pictures on Spider-Man: Homecoming and Far From Home, Luma was invited back to the popular MCU franchise to deliver bespoke visual effects shots that were integral to the story. Luma took the lead on the asset creation of the Black and Red suit and collaborating with Marvel Studios to design and create Spider-Man's new Black and Gold suit for the film, each featured in the opening New York sequence and Powerline Corridor sequence. We modeled, textured and look-developed the suits from the ground up and shared the suit assets with other vendors for additional sequences in the movie. The Powerline Corridor scene was largely a full CG sequence, and we collaborated on the FX look development of Sandman and Electro.

Want to learn more about our work? Read this.

That's a Wrap!

We had a blast working on I Am Groot and Willow. Stay tuned to learn more about Luma's VFX work on these projects.

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